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Unreal Engine - Tropical Forest

A real-time 3D environment created in Unreal Engine 5, featuring the Caracol Waterfall located in southern Brazil.

The waterfall was entirely modeled from scratch in 3ds Max and ZBrush, then textured and integrated into a terrain recreated to match the real location of the Vale do Caracol.

This project explores the potential of Unreal Engine for realistic environment visualization, combining detailed modeling, accurate lighting, vegetation, water simulation, and atmospheric effects to bring the scene to life.

All visuals were rendered in real time using Lumen and Nanite, achieving cinematic quality and optimized performance.